/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2019 Zeljko Tukovic, FSB Zagreb.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see .
Application
makePerturbation
Group
grpMeshManipulationUtilities
Description
Make droplet perturbation.
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "Time.H"
#include "dynamicFvMesh.H"
#include "dynamicMotionSolverFvMesh.H"
#include "velocityLaplacianFvMotionSolver.H"
#include "polyPatchID.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
int main(int argc, char *argv[])
{
argList::addNote
(
"Mesh motion and topological mesh changes utility"
);
#include "addRegionOption.H"
#include "setRootCase.H"
#include "createTime.H"
#include "createDynamicFvMesh.H"
dynamicMotionSolverFvMesh& dynMsh =
refCast(mesh);
motionSolver& motion =
const_cast(dynMsh.motion());
velocityLaplacianFvMotionSolver& vlMotion =
refCast
(
motion
);
pointVectorField& pointMotionU = vlMotion.pointMotionU();
// Set motion boundary condition at free-surface patch
word fsPatchName("freeSurface");
polyPatchID fsPatch(fsPatchName, mesh.boundaryMesh());
if (!fsPatch.active())
{
FatalError
<< "Patch name " << fsPatchName << " not found."
<< abort(FatalError);
}
label fsPatchIndex = fsPatch.index();
const vectorField& fsPatchPoints =
mesh.boundaryMesh()[fsPatchIndex].localPoints();
vectorField fsPatchU(fsPatchPoints.size(), vector::zero);
// Perturbation amplitude
scalar epsilon = 0.02;
// Oscilation mode
label n = 4;
forAll(fsPatchPoints, pointI)
{
const scalar x = fsPatchPoints[pointI].x();
const scalar y = fsPatchPoints[pointI].y();
const scalar theta = ::atan2(y, x);
scalar scale = (1.0 + epsilon*::cos(n*theta));
vector r0(x, y, 0);
fsPatchU[pointI] = (scale - 1.0)*r0/runTime.deltaTValue();
}
fixedValuePointPatchVectorField& fsPatchPointMeshU =
refCast
(
const_cast
(
pointMotionU.boundaryField()[fsPatchIndex]
)
);
fsPatchPointMeshU == fsPatchU;
fileName meshDir = polyMesh::meshSubDir;
pointIOField points
(
IOobject
(
"points",
runTime.findInstance(meshDir, "points"),
meshDir,
runTime,
IOobject::MUST_READ,
IOobject::NO_WRITE,
IOobject::NO_REGISTER
)
);
points = vlMotion.newPoints();
Info<< "Writing points into directory " << points.path() << nl << endl;
points.write();
Info<< "\nEnd\n" << endl;
return 0;
}
// ************************************************************************* //