/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v2506 | | \\ / A nd | Website: www.openfoam.com | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class dictionary; object blockMeshDict; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // scale 1; x_up 2.5; x_down 3.5; y_pad 4.0; z_pad 1.0; x0 0.0; x1 $x_up; x2 #eval{ $x1 + 1.0 }; x3 #eval{ $x2 + $x_down }; y0 0.0; y1 $y_pad; y2 #eval{ $y1 + 1.0 }; y3 #eval{ $y2 + $y_pad }; z0 0.0; z1 1.0; z2 #eval{ $z1 + $z_pad }; nx1 40; nx2 40; nx3 80; ny1 30; ny2 $nx2; ny3 $ny1; nz1 $nx2; nz2 40; vertices ( ($x0 $y0 $z0) // 0 ($x1 $y0 $z0) // 1 ($x2 $y0 $z0) // 2 ($x3 $y0 $z0) // 3 ($x0 $y0 $z1) // 4 ($x1 $y0 $z1) // 5 ($x2 $y0 $z1) // 6 ($x3 $y0 $z1) // 7 ($x0 $y0 $z2) // 8 ($x1 $y0 $z2) // 9 ($x2 $y0 $z2) // 10 ($x3 $y0 $z2) // 11 ($x0 $y1 $z0) // 12 ($x1 $y1 $z0) // 13 ($x2 $y1 $z0) // 14 ($x3 $y1 $z0) // 15 ($x0 $y1 $z1) // 16 ($x1 $y1 $z1) // 17 ($x2 $y1 $z1) // 18 ($x3 $y1 $z1) // 19 ($x0 $y1 $z2) // 20 ($x1 $y1 $z2) // 21 ($x2 $y1 $z2) // 22 ($x3 $y1 $z2) // 23 ($x0 $y2 $z0) // 24 ($x1 $y2 $z0) // 25 ($x2 $y2 $z0) // 26 ($x3 $y2 $z0) // 27 ($x0 $y2 $z1) // 28 ($x1 $y2 $z1) // 29 ($x2 $y2 $z1) // 30 ($x3 $y2 $z1) // 31 ($x0 $y2 $z2) // 32 ($x1 $y2 $z2) // 33 ($x2 $y2 $z2) // 34 ($x3 $y2 $z2) // 35 ($x0 $y3 $z0) // 36 ($x1 $y3 $z0) // 37 ($x2 $y3 $z0) // 38 ($x3 $y3 $z0) // 39 ($x0 $y3 $z1) // 40 ($x1 $y3 $z1) // 41 ($x2 $y3 $z1) // 42 ($x3 $y3 $z1) // 43 ($x0 $y3 $z2) // 44 ($x1 $y3 $z2) // 45 ($x2 $y3 $z2) // 46 ($x3 $y3 $z2) // 47 ); edges ( ); x_up ((0.4 0.25 0.5)(0.3 0.25 0.75)(0.3 0.5 0.2)); x_down ((0.15 0.45 3)(0.25 0.35 1.5)(0.6 0.2 5)); z_top ((0.2 0.25 4)(0.6 0.5 1)(0.2 0.25 0.25)); z_bottom ((0.2 0.25 4)(0.6 0.5 1)(0.2 0.25 0.25)); y_side1 ((0.4 0.1 0.5)(0.4 0.2 0.5)(0.3 0.7 0.1)); y_side2 ((0.3 0.7 10)(0.4 0.2 2)(0.4 0.1 2)); blocks ( hex ( 0 1 13 12 4 5 17 16) ($nx1 $ny1 $nz1) simpleGrading ( $x_up $y_side1 $z_bottom) hex ( 1 2 14 13 5 6 18 17) ($nx2 $ny1 $nz1) simpleGrading ( 1 $y_side1 $z_bottom) hex ( 2 3 15 14 6 7 19 18) ($nx3 $ny1 $nz1) simpleGrading ($x_down $y_side1 $z_bottom) hex ( 4 5 17 16 8 9 21 20) ($nx1 $ny1 $nz2) simpleGrading ( $x_up $y_side1 $z_top) hex ( 5 6 18 17 9 10 22 21) ($nx2 $ny1 $nz2) simpleGrading ( 1 $y_side1 $z_top) hex ( 6 7 19 18 10 11 23 22) ($nx3 $ny1 $nz2) simpleGrading ($x_down $y_side1 $z_top) hex (12 13 25 24 16 17 29 28) ($nx1 $ny2 $nz1) simpleGrading ($x_up 1 $z_bottom) hex (14 15 27 26 18 19 31 30) ($nx3 $ny2 $nz1) simpleGrading ($x_down 1 $z_bottom) hex (16 17 29 28 20 21 33 32) ($nx1 $ny2 $nz2) simpleGrading ($x_up 1 $z_top) hex (17 18 30 29 21 22 34 33) ($nx2 $ny2 $nz2) simpleGrading (1 1 $z_top) hex (18 19 31 30 22 23 35 34) ($nx3 $ny2 $nz2) simpleGrading ($x_down 1 $z_top) hex (24 25 37 36 28 29 41 40) ($nx1 $ny3 $nz1) simpleGrading ($x_up $y_side2 $z_bottom) hex (25 26 38 37 29 30 42 41) ($nx2 $ny3 $nz1) simpleGrading (1 $y_side2 $z_bottom) hex (26 27 39 38 30 31 43 42) ($nx3 $ny3 $nz1) simpleGrading ($x_down $y_side2 $z_bottom) hex (28 29 41 40 32 33 45 44) ($nx1 $ny3 $nz2) simpleGrading ($x_up $y_side2 $z_top) hex (29 30 42 41 33 34 46 45) ($nx2 $ny3 $nz2) simpleGrading (1 $y_side2 $z_top) hex (30 31 43 42 34 35 47 46) ($nx3 $ny3 $nz2) simpleGrading ($x_down $y_side2 $z_top) ); boundary ( cube { type wall; faces ( (13 17 18 14) (14 18 30 26) (25 29 30 26) (13 25 29 17) (17 29 30 18) ); } topAndBottom { type wall; faces ( // floor ( 0 12 13 1) ( 1 13 14 2) ( 2 14 15 3) (12 24 25 13) (14 26 27 15) (24 36 37 25) (25 37 38 26) (26 38 39 27) // top ( 8 9 21 20) ( 9 10 22 21) (10 11 23 22) (20 21 33 32) (21 22 34 33) (22 23 35 34) (32 33 45 44) (33 34 46 45) (34 35 47 46) ); } sides { type patch; faces ( // minY ( 0 1 5 4) ( 1 2 6 5) ( 2 3 7 6) ( 4 5 9 8) ( 5 6 10 9) ( 6 7 11 10) // maxY (36 40 41 37) (37 41 42 38) (38 42 43 39) (40 44 45 41) (41 45 46 42) (42 46 47 43) ); } inlet { type patch; faces ( ( 0 4 16 12) (12 16 28 24) (24 28 40 36) ( 4 8 20 16) (16 20 32 28) (28 32 44 40) ); } outlet { type patch; faces ( ( 3 15 19 7) (15 27 31 19) (27 39 43 31) ( 7 19 23 11) (19 31 35 23) (31 43 47 35) ); } ); // ************************************************************************* //