/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2011-2016 OpenFOAM Foundation
Copyright (C) 2018 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see .
\*---------------------------------------------------------------------------*/
#include "thresholdCellFaces.H"
#include "polyMesh.H"
#include "DynamicList.H"
#include "emptyPolyPatch.H"
#include "processorPolyPatch.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
namespace Foam
{
defineTypeNameAndDebug(thresholdCellFaces, 0);
}
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
void Foam::thresholdCellFaces::calculate
(
const scalarField& field,
const scalar lowerThreshold,
const scalar upperThreshold,
const bool triangulate
)
{
const labelList& own = mesh_.faceOwner();
const labelList& nei = mesh_.faceNeighbour();
const faceList& origFaces = mesh_.faces();
const pointField& origPoints = mesh_.points();
const polyBoundaryMesh& bMesh = mesh_.boundaryMesh();
surfZoneList surfZones(bMesh.size()+1);
surfZones[0] = surfZone
(
"internalMesh",
0, // size
0, // start
0 // index
);
forAll(bMesh, patchi)
{
surfZones[patchi+1] = surfZone
(
bMesh[patchi].name(),
0, // size
0, // start
patchi+1 // index
);
}
label nFaces = 0;
label nPoints = 0;
meshCells_.clear();
DynamicList surfFaces(0.5 * mesh_.nFaces());
DynamicList