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License
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Class
Foam::elasticityMotionSolver
Description
Mesh deformation based on the linear elasticity equations.
The boundary displacement is set as a boundary condition
on the pointMotionU field.
Reference:
\verbatim
Dwight, R. P., (2009).
Robust Mesh Deformation using the Linear Elasticity Equations.
Computational Fluid Dynamics 2006, 401-406.
Springer Berlin Heidelberg.
\endverbatim
SourceFiles
elasticityMotionSolver.C
\*---------------------------------------------------------------------------*/
#ifndef elasticityMotionSolver_H
#define elasticityMotionSolver_H
#include "motionSolver.H"
#include "volFields.H"
#include "pointFields.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward class declarations
class motionInterpolation;
class motionDiffusivity;
class mapPolyMesh;
/*---------------------------------------------------------------------------*\
Class elasticityMotionSolver Declaration
\*---------------------------------------------------------------------------*/
class elasticityMotionSolver
:
public motionSolver
{
protected:
// Protected data
//- Since the mesh deformation is broken down to multiple steps,
//- mesh points need to be moved here.
//- Hence, the non-const mesh reference
fvMesh& fvMesh_;
pointVectorField pointMotionU_;
volVectorField cellMotionU_;
//- Interpolation used to transfer cell displacement to the points
autoPtr interpolationPtr_;
//- Diffusivity used to control the motion
autoPtr diffusivityPtr_;
//- Intermediate steps to solve the PDEs
label nSteps_;
//- Number of laplacian iterations per solution step
label nIters_;
//- Residual threshold
scalar tolerance_;
// Protected Member Functions
//- Set boundary conditions of cellMotionU based on pointMotionU.
// Avoiding the use of the cellMotionFvPatchField bc
// due to the use of the registry in order to grab pointMotionU, which
// may give problems if multiple objects of this class are constructed
// at the same time
void setBoundaryConditions();
private:
// Private Member Functions
//- No copy construct
elasticityMotionSolver(const elasticityMotionSolver&) = delete;
//- No copy assignment
void operator=(const elasticityMotionSolver&) = delete;
public:
//- Runtime type information
TypeName("elasticityMotionSolver");
// Constructors
//- Construct from mesh and dictionary
elasticityMotionSolver
(
const polyMesh& mesh,
const IOdictionary& dict
);
//- Destructor
virtual ~elasticityMotionSolver() = default;
// Member Functions
//- Get const and non-const references to pointMotionU
inline pointVectorField& pointMotionU();
inline const pointVectorField& pointMotionU() const;
//- Get const and non-const references to cellMotionU
inline volVectorField& cellMotionU();
inline const volVectorField& cellMotionU() const;
//- Return point location. Mesh is actually moved in solve()
virtual tmp curPoints() const;
//- Solve for motion.
// Does the actual mesh displacement here, since it is broken down
// into multiple steps
virtual void solve();
//- Update local data for geometry changes
virtual void movePoints(const pointField&);
//- Update the mesh corresponding to given map
virtual void updateMesh(const mapPolyMesh&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "elasticityMotionSolverI.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //