/*---------------------------------------------------------------------------*\
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Copyright (C) 2018-2020 OpenCFD Ltd.
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License
This file is part of OpenFOAM.
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under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
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for more details.
You should have received a copy of the GNU General Public License
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Class
Foam::nearestToPoint
Description
A \c topoSetPointSource to select points nearest to given points.
Operands:
\table
Operand | Type | Location
output | pointSet | $FOAM_CASE/constant/polyMesh/sets/\
\endtable
Usage
Minimal example by using \c system/topoSetDict.actions:
\verbatim
{
// Mandatory (inherited) entries
name ;
type pointSet;
action ;
// Mandatory entries
source nearestToPoint;
points
(
( )
( )
...
);
}
\endverbatim
where the entries mean:
\table
Property | Description | Type | Req'd | Dflt
name | Name of pointSet | word | yes | -
type | Type name: pointSet | word | yes | -
action | Action applied on points - see below | word | yes | -
source | Source name: nearestToPoint | word | yes | -
points | List of selection points | vectorList | yes | -
\endtable
Options for the \c action entry:
\verbatim
new | Create a new pointSet from selected points
add | Add selected points into this pointSet
subtract | Remove selected points from this pointSet
\endverbatim
See also
- Foam::topoSetSource
- Foam::topoSetPointSource
SourceFiles
nearestToPoint.C
\*---------------------------------------------------------------------------*/
#ifndef nearestToPoint_H
#define nearestToPoint_H
#include "topoSetPointSource.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class nearestToPoint Declaration
\*---------------------------------------------------------------------------*/
class nearestToPoint
:
public topoSetPointSource
{
// Private Data
//- Add usage string
static addToUsageTable usage_;
//- Points to select nearest to
pointField points_;
// Private Member Functions
void combine(topoSet& set, const bool add) const;
public:
//- Runtime type information
TypeName("nearestToPoint");
// Constructors
//- Construct from components, copying points
nearestToPoint(const polyMesh& mesh, const pointField& points);
//- Construct from components, moving points
nearestToPoint(const polyMesh& mesh, pointField&& points);
//- Construct from dictionary
nearestToPoint(const polyMesh& mesh, const dictionary& dict);
//- Construct from Istream
nearestToPoint(const polyMesh& mesh, Istream& is);
//- Destructor
virtual ~nearestToPoint() = default;
// Member Functions
virtual void applyToSet
(
const topoSetSource::setAction action,
topoSet& set
) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //