/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2011-2016 OpenFOAM Foundation Copyright (C) 2020 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::solidBodyMotionFunctions::tabulated6DoFMotion Description Tabulated 6DoF motion function. Obtained by interpolating tabulated data for surge (x-translation), sway (y-translation), heave (z-translation), roll (rotation about x), pitch (rotation about y) and yaw (rotation about z). SourceFiles tabulated6DoFMotion.C \*---------------------------------------------------------------------------*/ #ifndef tabulated6DoFMotion_H #define tabulated6DoFMotion_H #include "solidBodyMotionFunction.H" #include "primitiveFields.H" #include "Vector2D.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { namespace solidBodyMotionFunctions { /*---------------------------------------------------------------------------*\ Class tabulated6DoFMotion Declaration \*---------------------------------------------------------------------------*/ class tabulated6DoFMotion : public solidBodyMotionFunction { // Private Enumerations //- Options for the interpolation algorithm enum class interpolationType : char { SPLINE = 0, //!< "Spline interpolation method" LINEAR //!< "Linear interpolation method" }; //- Names for interpolationType static const Enum interpolationTypeNames; // Private Data //- Interpolation algorithm interpolationType interpolator_; //- Time data file name read from dictionary fileName timeDataFileName_; //- Center of gravity read from dictionary vector CofG_; //- Type used to read in the translation and rotation "vectors" typedef Vector2D translationRotationVectors; //- Field of times scalarField times_; //- Field of translation and rotation "vectors" Field values_; // Private Member Functions //- No copy construct tabulated6DoFMotion(const tabulated6DoFMotion&) = delete; //- No copy assignment void operator=(const tabulated6DoFMotion&) = delete; public: //- Runtime type information TypeName("tabulated6DoFMotion"); // Constructors //- Construct from components tabulated6DoFMotion ( const dictionary& SBMFCoeffs, const Time& runTime ); //- Construct and return a clone virtual autoPtr clone() const { return autoPtr ( new tabulated6DoFMotion ( SBMFCoeffs_, time_ ) ); } //- Destructor virtual ~tabulated6DoFMotion() = default; // Member Functions //- Return the solid-body motion transformation septernion virtual septernion transformation() const; //- Update properties from given dictionary virtual bool read(const dictionary& SBMFCoeffs); }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace solidBodyMotionFunctions } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //