/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2011-2017 OpenFOAM Foundation ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . \*---------------------------------------------------------------------------*/ #include "MultiInteraction.H" // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // template bool Foam::MultiInteraction::read(const dictionary& dict) { // Count dictionaries Info<< "Patch interaction model " << typeName << nl << "Executing in turn " << endl; label count = 0; for (const entry& dEntry : dict) { if (dEntry.isDict()) { Info<< " " << dEntry.name() << endl; ++count; } } models_.resize(count); count = 0; for (const entry& dEntry : dict) { if (dEntry.isDict()) { models_.set ( count++, PatchInteractionModel::New ( dEntry.dict(), this->owner() ) ); } } dict.readEntry("oneInteractionOnly", oneInteractionOnly_); if (oneInteractionOnly_) { Info<< "Stopping upon first model that interacts with particle." << nl << endl; } else { Info<< "Allowing multiple models to interact." << nl << endl; } return true; } // * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * * // template Foam::MultiInteraction::MultiInteraction ( const dictionary& dict, CloudType& cloud ) : PatchInteractionModel(dict, cloud, typeName) { read(this->coeffDict()); } template Foam::MultiInteraction::MultiInteraction ( const MultiInteraction& pim ) : PatchInteractionModel(pim), oneInteractionOnly_(pim.oneInteractionOnly_), models_(pim.models_) {} // * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * * // template bool Foam::MultiInteraction::active() const { forAll(models_, i) { if (models_[i].active()) { return true; } } return false; } template bool Foam::MultiInteraction::correct ( typename CloudType::parcelType& p, const polyPatch& pp, bool& keepParticle ) { label origFacei = p.face(); label patchi = pp.index(); bool interacted = false; forAll(models_, i) { bool myInteracted = models_[i].correct ( p, this->owner().pMesh().boundaryMesh()[patchi], keepParticle ); if (myInteracted && oneInteractionOnly_) { break; } interacted = (interacted || myInteracted); // Check if perhaps the interaction model has changed patches // (CoincidentBaffleInteraction can do this) if (p.face() != origFacei) { origFacei = p.face(); patchi = p.patch(); // Interaction model has moved particle off wall? if (patchi == -1) { break; } } } return interacted; } template void Foam::MultiInteraction::postEvolve() { for (auto& m : models_) { m.postEvolve(); } } template void Foam::MultiInteraction::info() { PatchInteractionModel::info(); for (auto& m : models_) { Log_<< "Patch interaction model " << m.type() << ':' << endl; m.info(); } } // ************************************************************************* //