/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2015-2019 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::InjectedParticleInjection Description Replays an set of particle data based on an injectedParticleCloud, using the assumption of one particle per parcel. Usage \verbatim model1 { type injectedParticleInjection; SOI 0; massTotal 0; // Place holder only parcelBasisType fixed; nParticle 1; // 1 particle per parcel cloud eulerianParticleCloud; positionOffset (-0.025 2 -0.025); } \endverbatim SourceFiles InjectedParticleInjection.C See also Foam::injectedParticle Foam::injectedParticleCloud Foam::functionObjects::extractEulerianParticles \*---------------------------------------------------------------------------*/ #ifndef InjectedParticleInjection_H #define InjectedParticleInjection_H #include "InjectionModel.H" #include "Switch.H" #include "vectorList.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { class injectedParticleCloud; /*---------------------------------------------------------------------------*\ Class InjectedParticleInjection Declaration \*---------------------------------------------------------------------------*/ template class InjectedParticleInjection : public InjectionModel { protected: // Protected data //- Name of cloud used to seed the new particles const word cloudName_; //- List of cell label per injector labelList injectorCells_; //- List of tetFace label per injector labelList injectorTetFaces_; //- List of tetPt label per injector labelList injectorTetPts_; //- List of injection time per particle [s] scalarList time_; //- List of position per particle [m] vectorList position_; //- Position offset to apply to input positions vector positionOffset_; //- List of diameter per particle [m] scalarList diameter_; //- List of velocity per particle [m/s] vectorList U_; //- List of volume per particle [m3] scalarList volume_; //- Flag to suppress errors if particle injection site is out-of-bounds Switch ignoreOutOfBounds_; //- Index of current particle label currentParticlei_; // Protected Member Functions //- Initialise injectors void initialise(); public: //- Runtime type information TypeName("injectedParticleInjection"); // Constructors //- Construct from dictionary InjectedParticleInjection ( const dictionary& dict, CloudType& owner, const word& modelName ); //- Construct copy InjectedParticleInjection ( const InjectedParticleInjection& im ); //- Construct and return a clone virtual autoPtr> clone() const { return autoPtr> ( new InjectedParticleInjection(*this) ); } //- Destructor virtual ~InjectedParticleInjection() = default; // Member Functions //- Set injector locations when mesh is updated virtual void updateMesh(); //- Return the end-of-injection time scalar timeEnd() const; //- Number of parcels to introduce relative to SOI virtual label parcelsToInject(const scalar time0, const scalar time1); //- Volume of parcels to introduce relative to SOI virtual scalar volumeToInject(const scalar time0, const scalar time1); // Injection geometry //- Set the injection position and owner cell, tetFace and tetPt virtual void setPositionAndCell ( const label parceli, const label nParcels, const scalar time, vector& position, label& cellOwner, label& tetFacei, label& tetPti ); //- Set the parcel properties virtual void setProperties ( const label parceli, const label nParcels, const scalar time, typename CloudType::parcelType& parcel ); //- Flag to identify whether model fully describes the parcel virtual bool fullyDescribed() const; //- Return flag to identify whether or not injection of parcelI is // permitted virtual bool validInjection(const label parceli); // I-O //- Write injection info void info(); }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #ifdef NoRepository # include "InjectedParticleInjection.C" #endif // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //