/*---------------------------------------------------------------------------*\
========= |
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\\ / O peration |
\\ / A nd | www.openfoam.com
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Copyright (C) 2015-2019 OpenCFD Ltd.
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License
This file is part of OpenFOAM.
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under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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for more details.
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along with OpenFOAM. If not, see .
Class
Foam::InjectedParticleInjection
Description
Replays an set of particle data based on an injectedParticleCloud, using
the assumption of one particle per parcel.
Usage
\verbatim
model1
{
type injectedParticleInjection;
SOI 0;
massTotal 0; // Place holder only
parcelBasisType fixed;
nParticle 1; // 1 particle per parcel
cloud eulerianParticleCloud;
positionOffset (-0.025 2 -0.025);
}
\endverbatim
SourceFiles
InjectedParticleInjection.C
See also
Foam::injectedParticle
Foam::injectedParticleCloud
Foam::functionObjects::extractEulerianParticles
\*---------------------------------------------------------------------------*/
#ifndef InjectedParticleInjection_H
#define InjectedParticleInjection_H
#include "InjectionModel.H"
#include "Switch.H"
#include "vectorList.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class injectedParticleCloud;
/*---------------------------------------------------------------------------*\
Class InjectedParticleInjection Declaration
\*---------------------------------------------------------------------------*/
template
class InjectedParticleInjection
:
public InjectionModel
{
protected:
// Protected data
//- Name of cloud used to seed the new particles
const word cloudName_;
//- List of cell label per injector
labelList injectorCells_;
//- List of tetFace label per injector
labelList injectorTetFaces_;
//- List of tetPt label per injector
labelList injectorTetPts_;
//- List of injection time per particle [s]
scalarList time_;
//- List of position per particle [m]
vectorList position_;
//- Position offset to apply to input positions
vector positionOffset_;
//- List of diameter per particle [m]
scalarList diameter_;
//- List of velocity per particle [m/s]
vectorList U_;
//- List of volume per particle [m3]
scalarList volume_;
//- Flag to suppress errors if particle injection site is out-of-bounds
Switch ignoreOutOfBounds_;
//- Index of current particle
label currentParticlei_;
// Protected Member Functions
//- Initialise injectors
void initialise();
public:
//- Runtime type information
TypeName("injectedParticleInjection");
// Constructors
//- Construct from dictionary
InjectedParticleInjection
(
const dictionary& dict,
CloudType& owner,
const word& modelName
);
//- Construct copy
InjectedParticleInjection
(
const InjectedParticleInjection& im
);
//- Construct and return a clone
virtual autoPtr> clone() const
{
return autoPtr>
(
new InjectedParticleInjection(*this)
);
}
//- Destructor
virtual ~InjectedParticleInjection() = default;
// Member Functions
//- Set injector locations when mesh is updated
virtual void updateMesh();
//- Return the end-of-injection time
scalar timeEnd() const;
//- Number of parcels to introduce relative to SOI
virtual label parcelsToInject(const scalar time0, const scalar time1);
//- Volume of parcels to introduce relative to SOI
virtual scalar volumeToInject(const scalar time0, const scalar time1);
// Injection geometry
//- Set the injection position and owner cell, tetFace and tetPt
virtual void setPositionAndCell
(
const label parceli,
const label nParcels,
const scalar time,
vector& position,
label& cellOwner,
label& tetFacei,
label& tetPti
);
//- Set the parcel properties
virtual void setProperties
(
const label parceli,
const label nParcels,
const scalar time,
typename CloudType::parcelType& parcel
);
//- Flag to identify whether model fully describes the parcel
virtual bool fullyDescribed() const;
//- Return flag to identify whether or not injection of parcelI is
// permitted
virtual bool validInjection(const label parceli);
// I-O
//- Write injection info
void info();
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
# include "InjectedParticleInjection.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //