/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2011-2017 OpenFOAM Foundation ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::PairCollision Group grpLagrangianIntermediateCollisionSubModels Description SourceFiles PairCollision.C \*---------------------------------------------------------------------------*/ #ifndef PairCollision_H #define PairCollision_H #include "CollisionModel.H" #include "InteractionLists.H" #include "WallSiteData.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // Forward declaration of classes template class PairModel; template class WallModel; /*---------------------------------------------------------------------------*\ Class PairCollision Declaration \*---------------------------------------------------------------------------*/ template class PairCollision : public CollisionModel { // Static data //- Tolerance to determine flat wall interactions static scalar cosPhiMinFlatWall; //- Distance to multiply the distance to a wall with within // which a duplicate flat wall interaction is defined. If // cosPhiFlatWall = 1 - e, this = sqrt(2e - e^2) < sqrt(3e) // for all e < 1, giving a safe tolerance (i.e. no double // interactions next to each other.) static scalar flatWallDuplicateExclusion; // Private data //- PairModel to calculate the interaction between two parcels autoPtr> pairModel_; //- WallModel to calculate the interaction between the parcel and walls autoPtr> wallModel_; //- Interactions lists determining which cells are in // interaction range of each other InteractionLists il_; // Private member functions //- Pre collision tasks void preInteraction(); //- Interactions between parcels void parcelInteraction(); //- Interactions between real (on-processor) particles void realRealInteraction(); //- Interactions between real and referred (off processor) particles void realReferredInteraction(); //- Interactions with walls void wallInteraction(); bool duplicatePointInList ( const UList& existingPoints, const point& pointToTest, scalar duplicateRangeSqr ) const; bool duplicatePointInList ( const UList& existingPoints, const point& pointToTest, const scalarList& duplicateRangeSqr ) const; //- Post collision tasks void postInteraction(); //- Calculate the pair force between parcels void evaluatePair ( typename CloudType::parcelType& pA, typename CloudType::parcelType& pB ) const; //- Calculate the wall forces on a parcel void evaluateWall ( typename CloudType::parcelType& p, const List& flatSitePoints, const List>& flatSiteData, const List& sharpSitePoints, const List>& sharpSiteData ) const; public: //- Runtime type information TypeName("pairCollision"); // Constructors //- Construct from components PairCollision(const dictionary& dict, CloudType& owner); //- Construct copy PairCollision(const PairCollision& cm); //- Construct and return a clone virtual autoPtr> clone() const { return autoPtr> ( new PairCollision(*this) ); } //- Destructor virtual ~PairCollision(); // Member Functions //- Return the number of times to subcycle the current // timestep to meet the criteria of the collision model. virtual label nSubCycles() const; // Collision function virtual void collide(); }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #ifdef NoRepository #include "PairCollision.C" #endif // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //