/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2015 OpenFOAM Foundation Copyright (C) 2016-2021 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . \*---------------------------------------------------------------------------*/ #include "mathematicalConstants.H" using namespace Foam::constant; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // Foam::scalar Foam::eddy::epsi(Random& rndGen) const { // Random number with zero mean and unit variance return rndGen.sample01() > 0.5 ? 1 : -1; } inline Foam::label Foam::eddy::patchFaceI() const noexcept { return patchFaceI_; } inline const Foam::point& Foam::eddy::position0() const noexcept { return position0_; } inline Foam::scalar Foam::eddy::x() const noexcept { return x_; } inline const Foam::vector& Foam::eddy::sigma() const noexcept { return sigma_; } inline const Foam::vector& Foam::eddy::alpha() const noexcept { return alpha_; } inline const Foam::tensor& Foam::eddy::Rpg() const noexcept { return Rpg_; } inline Foam::scalar Foam::eddy::c1() const noexcept { return c1_; } inline Foam::point Foam::eddy::position(const vector& n) const { return position0_ + n*x_; } Foam::vector Foam::eddy::epsilon(Random& rndGen) const { return vector(epsi(rndGen), epsi(rndGen), epsi(rndGen)); } inline Foam::scalar Foam::eddy::volume() const { return mathematical::pi*4.0/3.0*cmptProduct(sigma_); } void Foam::eddy::move(const scalar dx) { x_ += dx; } Foam::boundBox Foam::eddy::bounds(const bool global) const { boundBox bb; if (global) { bb.min() = Rpg_ & -sigma_; bb.max() = Rpg_ & sigma_; } else { bb.min() = -sigma_; bb.max() = sigma_; } return bb; } // ************************************************************************* //