/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2021-2024 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::Function1Types::FunctionObjectTrigger Description Returns a 0/1 value corresponding to function object trigger levels. Usage: \verbatim functionObjectTrigger; Coeffs { triggers (1 3 5); defaultValue false; // Optional } \endverbatim Where: \table Property | Description | Required triggers | List of active trigger states to check for | yes | defaultValue | Treatment for unactivated trigger state | no | false \endtable In some circumstances, it can be useful to treat an unactivated trigger as being true. This is the role of the "defaultValue" keyword. Note - does not implement integrate() SourceFiles FunctionObjectTrigger.C FunctionObjectTriggerI.H \*---------------------------------------------------------------------------*/ #ifndef Foam_Function1Types_FunctionObjectTrigger_H #define Foam_Function1Types_FunctionObjectTrigger_H #include "Function1.H" #include "labelList.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { namespace Function1Types { /*---------------------------------------------------------------------------*\ Class FunctionObjectTrigger Declaration \*---------------------------------------------------------------------------*/ template class FunctionObjectTrigger : public Function1 { // Private Data //- Trigger indices when it is considered active labelList triggers_; //- Treatment for unactivated trigger state (true/false) bool defaultValue_; // Private Member Functions //- Is the trigger considered active? inline bool active() const; //- Read the coefficients from the given dictionary void read(const dictionary& coeffs); public: //- Runtime type information TypeName("functionObjectTrigger"); // Generated Methods //- No copy assignment void operator=(const FunctionObjectTrigger&) = delete; // Constructors //- Construct from entry name, dictionary and optional registry FunctionObjectTrigger ( const word& entryName, const dictionary& dict, const objectRegistry* obrPtr = nullptr ); //- Copy construct explicit FunctionObjectTrigger(const FunctionObjectTrigger& rhs); //- Return a clone virtual tmp> clone() const { return Function1::Clone(*this); } //- Destructor virtual ~FunctionObjectTrigger() = default; // Member Functions //- Return the trigger indices inline const labelList& triggers() const noexcept; //- Change the trigger indices inline void resetTriggers(const labelUList& indices); //- Return 0/1 value at current time virtual inline Type value(const scalar /*unused*/) const; //- Integrate between two (scalar) values. Not implemented! virtual inline Type integrate(const scalar, const scalar) const; //- Write in dictionary format virtual void writeData(Ostream& os) const; //- Write coefficient entries in dictionary format virtual void writeEntries(Ostream& os) const; }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Function1Types } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #include "FunctionObjectTriggerI.H" #ifdef NoRepository #include "FunctionObjectTrigger.C" #endif // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //