/*---------------------------------------------------------------------------*\
========= |
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\\ / O peration |
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\\/ M anipulation |
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Copyright (C) 2011-2016 OpenFOAM Foundation
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License
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Class
Foam::processorCyclicPolyPatch
Description
Neighbour processor patch.
Note: morph patch face ordering is geometric.
SourceFiles
processorCyclicPolyPatch.C
\*---------------------------------------------------------------------------*/
#ifndef Foam_processorCyclicPolyPatch_H
#define Foam_processorCyclicPolyPatch_H
#include "processorPolyPatch.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class processorCyclicPolyPatch Declaration
\*---------------------------------------------------------------------------*/
class processorCyclicPolyPatch
:
public processorPolyPatch
{
// Private Data
//- Name of originating patch
const word referPatchName_;
//- Message tag to use for communication
mutable int tag_;
//- Index of originating patch
mutable label referPatchID_;
protected:
// Protected Member functions
//- Initialise the calculation of the patch geometry
void initGeometry(PstreamBuffers&);
//- Calculate the patch geometry
void calcGeometry(PstreamBuffers&);
//- Calculate the patch geometry with externally
// provided geometry
virtual void calcGeometry
(
const primitivePatch& referPatch,
const pointField& thisCtrs,
const vectorField& thisAreas,
const pointField& thisCc,
const pointField& nbrCtrs,
const vectorField& nbrAreas,
const pointField& nbrCc
)
{
NotImplemented;
}
//- Initialise the patches for moving points
void initMovePoints(PstreamBuffers&, const pointField&);
//- Correct patches after moving points
void movePoints(PstreamBuffers&, const pointField&);
//- Initialise the update of the patch topology
virtual void initUpdateMesh(PstreamBuffers&);
//- Update of the patch topology
virtual void updateMesh(PstreamBuffers&);
public:
//- Runtime type information
TypeName("processorCyclic");
// Constructors
//- Construct from components
processorCyclicPolyPatch
(
const label size,
const label start,
const label index,
const polyBoundaryMesh& bm,
const int myProcNo,
const int neighbProcNo,
const word& referPatchName,
const transformType transform = UNKNOWN,
const word& patchType = typeName
);
//- Construct from dictionary
processorCyclicPolyPatch
(
const word& name,
const dictionary& dict,
const label index,
const polyBoundaryMesh&,
const word& patchType
);
//- Construct as copy, resetting the boundary mesh
processorCyclicPolyPatch
(
const processorCyclicPolyPatch&,
const polyBoundaryMesh&
);
//- Construct as given the original patch and resetting the
// face list and boundary mesh information
processorCyclicPolyPatch
(
const processorCyclicPolyPatch& pp,
const polyBoundaryMesh& bm,
const label index,
const label newSize,
const label newStart
);
//- Construct as given the original patch and resetting the
// face list, boundary mesh information and referPatch
processorCyclicPolyPatch
(
const processorCyclicPolyPatch& pp,
const polyBoundaryMesh& bm,
const label index,
const label newSize,
const label newStart,
const word& referPatchName
);
//- Construct given the original patch and a map
processorCyclicPolyPatch
(
const processorCyclicPolyPatch& pp,
const polyBoundaryMesh& bm,
const label index,
const labelUList& mapAddressing,
const label newStart
);
//- Construct and return a clone, resetting the boundary mesh
virtual autoPtr clone(const polyBoundaryMesh& bm) const
{
return autoPtr(new processorCyclicPolyPatch(*this, bm));
}
//- Construct and return a clone, resetting the face list
// and boundary mesh
virtual autoPtr clone
(
const polyBoundaryMesh& bm,
const label index,
const label newSize,
const label newStart
) const
{
return autoPtr
(
new processorCyclicPolyPatch
(
*this,
bm,
index,
newSize,
newStart
)
);
}
//- Construct and return a clone, resetting the face list
// and boundary mesh
virtual autoPtr clone
(
const polyBoundaryMesh& bm,
const label index,
const label newSize,
const label newStart,
const word& referPatchName
) const
{
return autoPtr
(
new processorCyclicPolyPatch
(
*this,
bm,
index,
newSize,
newStart,
referPatchName
)
);
}
//- Construct and return a clone, resetting the face list
// and boundary mesh
virtual autoPtr clone
(
const polyBoundaryMesh& bm,
const label index,
const labelUList& mapAddressing,
const label newStart
) const
{
return autoPtr
(
new processorCyclicPolyPatch
(
*this,
bm,
index,
mapAddressing,
newStart
)
);
}
// Destructor
virtual ~processorCyclicPolyPatch() = default;
// Static Functions
//- Return the name of a processorCyclicPolyPatch constructed from
//- the cyclicPolyPatch name and the pair of processor IDs.
static word newName
(
const word& cyclicPolyPatchName,
const label myProcNo,
const label neighbProcNo
);
//- Return the indices of a processorCyclicPolyPatchs
// constructed from the given cyclicPolyPatch
static labelList patchIDs
(
const word& cyclicPolyPatchName,
const polyBoundaryMesh& bm
);
// Member Functions
//- Return name of originating cyclicPolyPatch patch
const word& referPatchName() const
{
return referPatchName_;
}
//- The referring patchID.
//- Searches for referPatchName() on the first call.
virtual label referPatchID() const;
//- The referred coupled patch
const coupledPolyPatch& referPatch() const
{
const polyPatch& pp = this->boundaryMesh()[referPatchID()];
return refCast(pp);
}
//- Return message tag to use for communication
virtual int tag() const;
//- Does this side own the patch ?
virtual bool owner() const
{
return referPatch().owner();
}
//- Type of transform
virtual transformType transform() const
{
return referPatch().transform();
}
//- Type of transform
// This is currently only for use when collapsing generated
// meshes that can have zero area faces.
virtual transformType& transform()
{
return const_cast(referPatch()).transform();
}
//- Transform a patch-based position from other side to this side
virtual void transformPosition(pointField& l) const
{
referPatch().transformPosition(l);
}
//- Transform a patch-based position from other side to this side
virtual void transformPosition(point& l, const label facei) const
{
referPatch().transformPosition(l, facei);
}
//- Are the planes separated.
virtual bool separated() const
{
return referPatch().separated();
}
//- If the planes are separated the separation vector.
virtual const vectorField& separation() const
{
return referPatch().separation();
}
//- Are the cyclic planes parallel.
virtual bool parallel() const
{
return referPatch().parallel();
}
//- Return face transformation tensor.
virtual const tensorField& forwardT() const
{
return referPatch().forwardT();
}
//- Return neighbour-cell transformation tensor.
virtual const tensorField& reverseT() const
{
return referPatch().reverseT();
}
//- Are faces collocated. Either size 0,1 or length of patch
virtual const boolList& collocated() const
{
return referPatch().collocated();
}
//- Initialize ordering for primitivePatch. Does not
// refer to *this (except for name() and type() etc.)
virtual void initOrder(PstreamBuffers&, const primitivePatch&) const;
//- Return new ordering for primitivePatch.
// Ordering is -faceMap: for every face
// index of the new face -rotation:for every new face the clockwise
// shift of the original face. Return false if nothing changes
// (faceMap is identity, rotation is 0), true otherwise.
virtual bool order
(
PstreamBuffers&,
const primitivePatch&,
labelList& faceMap,
labelList& rotation
) const;
//- Write the polyPatch data as a dictionary
virtual void write(Ostream&) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //