/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
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Copyright (C) 2016 OpenFOAM Foundation
Copyright (C) 2024 OpenCFD Ltd.
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License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
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Class
Foam::meshPointPatch
Description
pointPatch with explicitly provided points instead of using the points
of a polyPatch.
Note: does not constrain displacement - is not a constraint patch.
SourceFiles
meshPointPatch.C
\*---------------------------------------------------------------------------*/
#ifndef meshPointPatch_H
#define meshPointPatch_H
#include "pointPatch.H"
#include "polyPatch.H"
#include "autoPtr.H"
#include "patchIdentifier.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class meshPointPatch Declaration
\*---------------------------------------------------------------------------*/
class meshPointPatch
:
public pointPatch
{
private:
// Private Member Functions
//- No copy construct
meshPointPatch(const meshPointPatch&) = delete;
//- No copy assignment
void operator=(const meshPointPatch&) = delete;
protected:
// Protected Member Data
//- Explicit mesh points
const labelList meshPoints_;
const List constraints_;
//- Demand-driven local points
mutable autoPtr localPointsPtr_;
//- Demand-driven local normals (assumes constructed with pointNormals
// or normal-only-constraint)
mutable autoPtr pointNormalsPtr_;
// Protected Member Functions
//- Correct patches after moving points
virtual void movePoints(PstreamBuffers&, const pointField&);
//- Update of the patch topology
virtual void updateMesh(PstreamBuffers&);
public:
//- Runtime type information
TypeName("meshPoint");
// Constructors
//- Construct from components
meshPointPatch
(
const word& name,
const labelUList& meshPoints,
const List& constraints,
const label index,
const pointBoundaryMesh& bm,
const word& patchType
);
//- Construct from single-constraint (i.e. slip, provided normals)
meshPointPatch
(
const word& name,
const labelUList& meshPoints,
const vectorField& pointNormals,
const label index,
const pointBoundaryMesh& bm,
const word& patchType
);
//- Construct from dictionary
meshPointPatch
(
const word& name,
const dictionary& dict,
const label index,
const pointBoundaryMesh& bm,
const word& patchType
);
//- Construct given the original patch and a map
meshPointPatch
(
const meshPointPatch& pp,
const pointBoundaryMesh& bm,
const label index,
const labelUList& mapAddressing,
const labelUList& reversePointMap
);
//- Construct and return a subset clone,
//- resetting the point list and boundary mesh
virtual autoPtr clone
(
const pointBoundaryMesh& bm,
const label index,
const labelUList& mapAddressing,
const labelUList& reversePointMap
) const
{
return autoPtr::NewFrom
(
*this,
bm,
index,
mapAddressing,
reversePointMap
);
}
//- Destructor
virtual ~meshPointPatch() = default;
// Member Functions
//- Return size
virtual label size() const
{
return meshPoints().size();
}
//- Return mesh points
virtual const labelList& meshPoints() const
{
return meshPoints_;
}
//- Return constraints
virtual const List& constraints() const
{
return constraints_;
}
//- Return pointField of points in patch
virtual const pointField& localPoints() const;
//- Return point unit normals. Assumes single constraint
virtual const vectorField& pointNormals() const;
//- Write the pointPatch data as a dictionary
virtual void write(Ostream&) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //