/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2016 OpenFOAM Foundation Copyright (C) 2024 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . \*---------------------------------------------------------------------------*/ #include "meshPointPatch.H" #include "addToRunTimeSelectionTable.H" #include "pointMesh.H" #include "pointConstraint.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // defineTypeNameAndDebug(meshPointPatch, 0); //- Needs run-time selection table on pointPatch, not facePointPatch addToRunTimeSelectionTable ( pointPatch, meshPointPatch, dictionary ); static List makeConstraints(const vectorField& normals) { List cs(normals.size()); forAll(cs, i) { cs[i].applyConstraint(normals[i]); } return cs; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // Foam::meshPointPatch::meshPointPatch ( const word& name, const labelUList& meshPoints, const List& constraints, const label index, const pointBoundaryMesh& bm, const word& patchType ) : pointPatch(name, index, bm, word::null, wordList()), meshPoints_(meshPoints), constraints_(constraints) { if (meshPoints_.size() != constraints_.size()) { FatalErrorInFunction << "patch " << name << " size of meshPoints " << meshPoints_.size() << " differs from size of constraints " << constraints_.size() << exit(FatalError); } } Foam::meshPointPatch::meshPointPatch ( const word& name, const labelUList& meshPoints, const vectorField& pointNormals, const label index, const pointBoundaryMesh& bm, const word& patchType ) : pointPatch(name, index, bm, word::null, wordList()), meshPoints_(meshPoints), constraints_(makeConstraints(pointNormals)) { if (meshPoints_.size() != pointNormals.size()) { FatalErrorInFunction << "patch " << name << " size of meshPoints " << meshPoints_.size() << " differs from size of pointNormals " << pointNormals.size() << exit(FatalError); } } Foam::meshPointPatch::meshPointPatch ( const word& name, const dictionary& dict, const label index, const pointBoundaryMesh& bm, const word& patchType ) : pointPatch(name, dict, index, bm), meshPoints_(dict.get("meshPoints")), constraints_(dict.get>("constraints")) {} Foam::meshPointPatch::meshPointPatch ( const meshPointPatch& pp, const pointBoundaryMesh& bm, const label index, const labelUList& mapAddressing, const labelUList& reversePointMap ) : meshPointPatch ( pp.name(), labelList(reversePointMap, labelList(pp.meshPoints(), mapAddressing)), List(pp.constraints(), mapAddressing), index, bm, pp.type() ) {} // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // void Foam::meshPointPatch::movePoints(PstreamBuffers&, const pointField& p) { localPointsPtr_.reset(nullptr); // Recalculate the point normals? Something like //if (owner()) //{ // const primitivePatch pp(mesh.boundaryMesh().faces(), mesh.points()); // // for (const label pointi : meshPoints()) // { // const auto fnd(pp.meshPointMap().find(pointi)); // if (fnd) // { // const label patchPointi = fnd(); // // Determine point patch equiv // // const auto& point // // } void Foam::meshPointPatch::updateMesh(PstreamBuffers&) { localPointsPtr_.reset(nullptr); pointNormalsPtr_.reset(nullptr); // Do what to constraints_? Don't know what the new mesh points are } const Foam::pointField& Foam::meshPointPatch::localPoints() const { if (!localPointsPtr_) { localPointsPtr_.reset ( new pointField ( boundaryMesh().mesh().mesh().points(), meshPoints() ) ); } return localPointsPtr_(); } const Foam::vectorField& Foam::meshPointPatch::pointNormals() const { if (!pointNormalsPtr_) { pointNormalsPtr_.reset(new vectorField(size())); vectorField& pointNormals = pointNormalsPtr_(); forAll(constraints_, i) { pointNormals[i] = constraints_[i].second(); } } return pointNormalsPtr_(); } void Foam::meshPointPatch::write(Ostream& os) const { pointPatch::write(os); meshPoints().writeEntry("meshPoints", os); constraints().writeEntry("constraints", os); } // ************************************************************************* //