/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
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Copyright (C) 2013 OpenFOAM Foundation
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License
This file is part of OpenFOAM.
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under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
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Class
Foam::symmetryPlanePointPatch
Description
Symmetry-plane patch.
SourceFiles
symmetryPlanePointPatch.C
\*---------------------------------------------------------------------------*/
#ifndef symmetryPlanePointPatch_H
#define symmetryPlanePointPatch_H
#include "facePointPatch.H"
#include "symmetryPlanePolyPatch.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class symmetryPlanePointPatch Declaration
\*---------------------------------------------------------------------------*/
class symmetryPlanePointPatch
:
public facePointPatch
{
// Private data
//- Local reference cast into the symmetryPlane patch
const symmetryPlanePolyPatch& symmetryPlanePolyPatch_;
public:
//- Runtime type information
TypeName(symmetryPlanePolyPatch::typeName_());
// Constructors
//- Construct from polyPatch
symmetryPlanePointPatch
(
const polyPatch& patch,
const pointBoundaryMesh& bm
);
//- Construct given the original patch and a map
symmetryPlanePointPatch
(
const symmetryPlanePointPatch& patch,
const pointBoundaryMesh& bm,
const label index,
const labelUList& mapAddressing,
const labelUList& reversePointMap
);
//- Construct and return a subset clone,
//- resetting the point list and boundary mesh
virtual autoPtr clone
(
const pointBoundaryMesh& bm,
const label index,
const labelUList& mapAddressing,
const labelUList& reversePointMap
) const
{
return autoPtr::NewFrom
(
*this,
bm,
index,
mapAddressing,
reversePointMap
);
}
// Member Functions
//- Return the constraint type this pointPatch implements.
virtual const word& constraintType() const
{
return type();
}
//- Accumulate the effect of constraint direction of this patch
virtual void applyConstraint
(
const label pointi,
pointConstraint&
) const;
//- Return symmetry plane normal
const vector& n() const
{
return symmetryPlanePolyPatch_.n();
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //