/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2011 OpenFOAM Foundation Copyright (C) 2019 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::cyclicSlipPointPatch Description Cyclic patch with slip constraint SourceFiles cyclicSlipPointPatch.C \*---------------------------------------------------------------------------*/ #ifndef cyclicSlipPointPatch_H #define cyclicSlipPointPatch_H #include "cyclicPointPatch.H" #include "cyclicSlipPolyPatch.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { /*---------------------------------------------------------------------------*\ Class cyclicSlipPointPatch Declaration \*---------------------------------------------------------------------------*/ class cyclicSlipPointPatch : public cyclicPointPatch { public: //- Runtime type information TypeName(cyclicSlipPolyPatch::typeName_()); // Constructors //- Construct from components cyclicSlipPointPatch ( const polyPatch& patch, const pointBoundaryMesh& bm ) : cyclicPointPatch(patch, bm) {} //- Construct given the original patch and a map cyclicSlipPointPatch ( const cyclicSlipPointPatch& patch, const pointBoundaryMesh& bm, const label index, const labelUList& mapAddressing, const labelUList& reversePointMap ) : cyclicPointPatch(patch, bm, index, mapAddressing, reversePointMap) {} //- Construct and return a subset clone, //- resetting the point list and boundary mesh virtual autoPtr clone ( const pointBoundaryMesh& bm, const label index, const labelUList& mapAddressing, const labelUList& reversePointMap ) const { return autoPtr::NewFrom ( *this, bm, index, mapAddressing, reversePointMap ); } //- Destructor virtual ~cyclicSlipPointPatch() = default; // Member Functions //- Return point unit normals. virtual const vectorField& pointNormals() const; //- Accumulate the effect of constraint direction of this patch virtual void applyConstraint ( const label pointi, pointConstraint& ) const; }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //