/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
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Copyright (C) 2011-2013 OpenFOAM Foundation
Copyright (C) 2019,2023 OpenCFD Ltd.
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License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see .
Class
Foam::GAMGInterfaceField
Description
Abstract base class for GAMG agglomerated interface fields.
SourceFiles
GAMGInterfaceField.C
GAMGInterfaceFieldNew.C
\*---------------------------------------------------------------------------*/
#ifndef GAMGInterfaceField_H
#define GAMGInterfaceField_H
#include "lduInterfaceField.H"
#include "GAMGInterface.H"
#include "autoPtr.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class GAMGInterfaceField Declaration
\*---------------------------------------------------------------------------*/
class GAMGInterfaceField
:
public lduInterfaceField
{
// Private data
//- Local reference cast into the interface
const GAMGInterface& interface_;
// Private Member Functions
//- No copy construct
GAMGInterfaceField(const GAMGInterfaceField&) = delete;
//- No copy assignment
void operator=(const GAMGInterfaceField&) = delete;
public:
//- Runtime type information
TypeName("GAMGInterfaceField");
// Declare run-time constructor selection tables
declareRunTimeSelectionTable
(
autoPtr,
GAMGInterfaceField,
lduInterfaceField,
(
const GAMGInterface& GAMGCp,
const lduInterfaceField& fineInterface
),
(GAMGCp, fineInterface)
);
declareRunTimeSelectionTable
(
autoPtr,
GAMGInterfaceField,
lduInterface,
(
const GAMGInterface& GAMGCp,
const bool doTransform,
const int rank
),
(GAMGCp, doTransform, rank)
);
declareRunTimeSelectionTable
(
autoPtr,
GAMGInterfaceField,
Istream,
(
const GAMGInterface& GAMGCp,
Istream& is
),
(GAMGCp, is)
);
// Selectors
//- Return a pointer to a new interface created on freestore given
// the fine interface
static autoPtr New
(
const GAMGInterface& GAMGCp,
const lduInterfaceField& fineInterface
);
//- Return a pointer to a new interface created on freestore given
// the fine interface
static autoPtr New
(
const GAMGInterface& GAMGCp,
const bool doTransform,
const int rank
);
//- Return a pointer to a new interface created on freestore given
// the fine interface and stream
static autoPtr New
(
const word& patchFieldType,
const GAMGInterface& GAMGCp,
Istream& is
);
// Constructors
//- Construct from GAMG interface and fine level interface field
GAMGInterfaceField
(
const GAMGInterface& GAMGCp,
const lduInterfaceField&
)
:
lduInterfaceField(GAMGCp),
interface_(GAMGCp)
{}
//- Construct from GAMG interface and fine level interface field
GAMGInterfaceField
(
const GAMGInterface& GAMGCp,
const bool doTransform,
const int rank
)
:
lduInterfaceField(GAMGCp),
interface_(GAMGCp)
{}
//- Construct from GAMG interface and fine level interface field
GAMGInterfaceField
(
const GAMGInterface& GAMGCp,
Istream& is
)
:
lduInterfaceField(GAMGCp),
interface_(GAMGCp)
{}
//- Construct by assembling and return a clone.
virtual autoPtr clone
(
const GAMGInterface& GAMGCp,
const UPtrList& other // other
) const = 0;
//- Destructor
virtual ~GAMGInterfaceField() = default;
// Member Functions
// Access
//- Return interface
const GAMGInterface& interface() const
{
return interface_;
}
// I/O
//- Write to stream
virtual void write(Ostream&) const = 0;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //