/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | \\ / A nd | www.openfoam.com \\/ M anipulation | ------------------------------------------------------------------------------- Copyright (C) 2013-2015 OpenFOAM Foundation Copyright (C) 2021 OpenCFD Ltd. ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::pointPairs Description HashSet of unique edges. The edges are stored as a pair of pairs: ( (local index, processor index) (local index, processor index) ) e.g., ( (0 1) (3 1) ) ( (0 2) (5 1) ) \*---------------------------------------------------------------------------*/ #ifndef pointPairs_H #define pointPairs_H #include "labelPairHashes.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { /*---------------------------------------------------------------------------*\ Class pointPairs Declaration \*---------------------------------------------------------------------------*/ template class pointPairs : public HashSet { // Private Typedefs typedef HashSet StorageContainer; typedef typename Triangulation::Vertex_handle Vertex_handle; // Private Data const Triangulation& triangulation_; // Private Member Functions inline labelPairPair orderPointPair ( const labelPair& vA, const labelPair& vB ) const; inline bool insertPointPair ( const labelPair& vA, const labelPair& vB ); inline bool findPointPair ( const labelPair& vA, const labelPair& vB ) const; public: // Constructors //- Construct from triangulation pointPairs(const Triangulation& triangulation); //- Destructor ~pointPairs(); // Member Functions // Access inline bool isPointPair ( const Vertex_handle& vA, const Vertex_handle& vB ) const; inline bool isPointPair ( const labelPair& vA, const labelPair& vB ) const; // Edit inline bool addPointPair ( const labelPair& vA, const labelPair& vB ); inline bool addPointPair ( const labelPair& master, const UList& slaves ); inline bool addPointPair ( const label vA, const label vB ); void reIndex(const Map