/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | www.openfoam.com
\\/ M anipulation |
-------------------------------------------------------------------------------
Copyright (C) 2013-2015 OpenFOAM Foundation
Copyright (C) 2021 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see .
Class
Foam::pointPairs
Description
HashSet of unique edges. The edges are stored as a pair of pairs:
( (local index, processor index) (local index, processor index) )
e.g.,
( (0 1) (3 1) )
( (0 2) (5 1) )
\*---------------------------------------------------------------------------*/
#ifndef pointPairs_H
#define pointPairs_H
#include "labelPairHashes.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class pointPairs Declaration
\*---------------------------------------------------------------------------*/
template
class pointPairs
:
public HashSet
{
// Private Typedefs
typedef HashSet StorageContainer;
typedef typename Triangulation::Vertex_handle Vertex_handle;
// Private Data
const Triangulation& triangulation_;
// Private Member Functions
inline labelPairPair orderPointPair
(
const labelPair& vA,
const labelPair& vB
) const;
inline bool insertPointPair
(
const labelPair& vA,
const labelPair& vB
);
inline bool findPointPair
(
const labelPair& vA,
const labelPair& vB
) const;
public:
// Constructors
//- Construct from triangulation
pointPairs(const Triangulation& triangulation);
//- Destructor
~pointPairs();
// Member Functions
// Access
inline bool isPointPair
(
const Vertex_handle& vA,
const Vertex_handle& vB
) const;
inline bool isPointPair
(
const labelPair& vA,
const labelPair& vB
) const;
// Edit
inline bool addPointPair
(
const labelPair& vA,
const labelPair& vB
);
inline bool addPointPair
(
const labelPair& master,
const UList& slaves
);
inline bool addPointPair
(
const label vA,
const label vB
);
void reIndex(const Map